The Overwatch game bears resemblance to its cultural predecessor, Team Fortress. Here, hero-themed classes are integral to achieving specific advantages that allow for the completion of the overarching objective.
Matches pit two teams, each consisting of 6 players, against each other on a handful of small to medium-scale maps, each with differing objectives. For example, in an Escort game mode, each team must attempt to escort a payload to a delivery point whilst under fire. There are a handful of checkpoints along the way and for each checkpoint achieved, your team will be rewarded with additional lives/spawns and more time to complete the objective.
Additional game modes include capture and hold style objectives, similar to traditional domination or king of the hill, and capture the flag.
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