LIT Spring 2026

Tournament information

LIT (League of Legends Italian Tournament) is Italy’s top national professional League of Legends league, a B-Tier EMEA Regional League organized by PG Esports that qualifies teams to EMEA Masters. Formerly PG Nationals (2018–2023), it rebranded to LIT in 2024 and runs Winter/Spring/Summer splits, primarily online with Italian-language broadcasts.
1 Apr – 29 May
Online
SignificanceItaly’s flagship LoL competition and talent pipeline within the EMEA pyramid below the LEC; provides EMEA Masters qualification and develops domestic organizations and players under PG Esports.
FormatTypically 6–8 teams; regular season single or double round-robin (Bo1) followed by double-elimination playoffs (Bo5). Winner qualifies to EMEA Masters Main Event; runner-up to Play-In. Promotion/relegation feeds the top division. Aligned with Riot ERL Winter/Spring/Summer calendar.
Broadcast
LITofficial(twitch)
Edition History
2026 Spring
Apr 1–May 29, 2026Winner: HMBLE vs GMBLERS EsportsOnline (Italy)Peak: 1,880 · Avg: 573
2026 Winter
Jan 8–Mar 6, 2026Winner: HMBLE vs Colossal GamingOnline (Italy)Peak: 8,080 · Avg: 2,077
2025 Summer
Jan 1, 2025Winner: Zena Esports vs Colossal GamingOnline (Italy)
2025 Spring
Apr 3–May 23, 2025Winner: Colossal Gaming vs AxolotlOnline (Italy)Peak: 7,516 · Avg: 1,848
2025 Winter
Jan 1, 2025Winner: Macko Esports vs GMBLERS EsportsOnline (Italy)
2024 Spring
Jan 25–Mar 8, 2024Online (Italy)

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About this event

LIT Spring 2026

Overview

LIT Spring 2026 (full name: League of Legends Italian Tournament 2026 Spring) is a professional League of Legends tournament serving as the spring split of Italy’s top national league. Organized by PG Esports (official websites: pge.gg and pgesports.it), it is classified as a B-Tier event within the EMEA Regional Leagues (ERL) ecosystem.

The series provides a pathway for Italian and regional teams to qualify for the EMEA Masters, the secondary continental competition feeding into higher Riot-sanctioned events. Matches are primarily online, with Italian-language broadcasts targeting the domestic audience. Main sponsor references have included Vigorsol. It represents the third year under the LIT branding following the rebrand from PG Nationals.

History

The League of Legends Italian Tournament traces its roots to the PG Nationals, which launched around 2018 as Italy’s primary professional LoL competition under PG Esports, an Italian esports media and event company based in Buccinasco, Lombardy (part of Fandango Club). PG Esports has long served as an official Italian broadcast partner for major leagues such as the LEC.

The league operated as PG Nationals through 2023 before rebranding to LIT (League of Legends Italian Tournament) ahead of the 2024 season—the seventh year of the national circuit. By 2026, it marked the ninth year overall and the third under the LIT name. The format has evolved with EMEA-wide structural changes, including shifts between double and single round-robin regular seasons, the addition of Winter splits in some years, and consistent integration into the EMEA Masters qualification system. Promotion and relegation tournaments feed the top division, maintaining competitive depth with typically 6–8 teams.

Key changes include alignment with Riot’s ERL calendar (Winter/Spring/Summer splits in recent years) and a focus on online play for accessibility, occasionally incorporating hybrid or LAN elements in summer editions.

Format

For LIT 2026 Spring, eight teams competed in an online event based in Italy (region: EMEA). The tournament ran from 2026-04-01 to 2026-05-29.

  • Regular Season (Spring Split): 2026-04-01 to 2026-04-17. Single round-robin, all matches best-of-one (Bo1). All eight teams advanced to playoffs; the top four received upper-bracket seeding.
  • Playoffs: 2026-04-22 to 2026-05-29. Double-elimination bracket. All matches best-of-five (Bo5). Top four from the regular season started in the upper bracket.

Qualification to the main event typically occurs via prior performance, promotion tournaments (e.g., LIT 2026 Spring Promotion, January–February 2026), or retention from previous splits. The winner earns a spot in the EMEA Masters 2026 Spring Main Event; the runner-up qualifies for the Play-In stage. Lower placements may face promotion/relegation risks.

Participating teams in 2026 Spring included HMBLE, GMBLERS Esports, Colossal Gaming, EKO Esports, Zena Esports, Aeterna Esports, TITANS, and StoneHenge Esports.

Broadcast partners centered on Twitch (twitch.tv/LITofficial or litofficial) and YouTube, with Italian-language coverage. Additional platforms such as SOOP have appeared in related stats. Social channels include Instagram and X (@lit_official_it).

Notable Editions

LIT 2026 Spring stood out for HMBLE’s dominant title defense after also winning the preceding Winter split, culminating in a clean 3-0 grand final sweep. It highlighted the competitiveness of the Italian scene amid EMEA regional realignments that affected viewership across many ERLs.

The 2025 Spring edition featured higher peaks and Colossal Gaming’s victory. The 2024 rebrand season marked a fresh start with new team lineups and the transition from PG Nationals identity. Winter 2026 drew stronger numbers (peak over 8,000), underscoring seasonal variance. Summer editions have occasionally mixed online/offline formats. These splits consistently serve as talent pipelines and community focal points for Italian LoL esports.

Past Champions

Detailed cash prize pools are infrequently disclosed publicly for LIT/PG Nationals events; the primary rewards are EMEA Masters qualification slots and circuit points. Known recent results include:

  • 2026 Spring: Winner – HMBLE; Runner-up – GMBLERS Esports (grand final 3-0); 3rd – Colossal Gaming. Dates: 2026-04-01 to 2026-05-29 (online, Italy). HMBLE swept the final on 2026-05-29.
  • 2026 Winter: Winner – HMBLE; Runner-up – Colossal Gaming (grand final 3-0). Dates: approx. 2026-01-08 to 2026-03-06 (online).
  • 2025 Summer: Winner – Zena Esports; Runner-up – Colossal Gaming (grand final 3-0).
  • 2025 Spring: Winner – Colossal Gaming; Runner-up – Axolotl (grand final 3-0); 3rd – GMBLERS Esports. Dates: 2025-04-03 to 2025-05-23 (online, Italy).
  • 2025 Winter: Winner – Macko Esports; Runner-up – GMBLERS Esports.
  • 2024 Spring (first under LIT branding): Regular season led by Atleta Esport; playoffs determined EMEA Masters qualifiers (specific grand final winner details align with top seeds including Atleta Esport and DSYRE). Dates: regular season 2024-01-25 to 2024-03-08.

Earlier PG Nationals eras (2018–2023) featured recurring Italian organizations, building the foundation for the current competitive landscape. HMBLE emerged as a dominant force in early 2026 with back-to-back titles.

Viewership & Impact

LIT Spring 2026 recorded a peak of 1,880 concurrent viewers (highest during the lower-bracket final between GMBLERS Esports and Colossal Gaming on or around 15 May 2026), an average of 573 viewers, approximately 34,606–34,607 hours watched, and about 60 hours of airtime. Media value was estimated at roughly $13,123. Primary language was Italian.

For comparison, LIT 2026 Winter peaked at 8,080 viewers (average ~2,077; ~131,662 hours watched; media value ~$49,796), while 2025 Spring reached 7,516 peak (average ~1,848). Viewership fluctuates with roster star power, scheduling, and broader ERL trends; 2026 saw some declines attributed to structural changes across regional leagues.

Broadcasts air primarily on Twitch (LITofficial) and YouTube, fostering a dedicated Italian community. As Italy’s flagship LoL league, LIT holds cultural significance in developing local talent, supporting organizations like HMBLE, Colossal Gaming, Zena Esports, and GMBLERS Esports, and contributing to the EMEA pyramid. It strengthens national identity in esports and provides a professional pathway below the LEC. PG Esports’ dual role as organizer and broadcaster enhances production quality and accessibility for Italian fans.

Overall, LIT Spring 2026 reinforced HMBLE’s status while underscoring the league’s role as a stable, community-driven B-Tier competition in the global LoL ecosystem.