All VALORANT Maps Ordered By Release
Riot’s tactical First Person Shooter (FPS) title, Valorant, is now in its fourth year. Over the course of time, new maps have been added to the pool in a bid to shift gameplay and reinvigorate the player base. Each Valorant map has its own personality and characteristics that define gameplay on that map.
Last updated: 29/6/2026
There are currently 20 maps total for Valorant
- The Range, for practicing and training new players
- Skirmish (A, B, C) for the Skirmish game mode
- 13 of which is reserved for standard play (Competitive/Unrated/Swiftplay).
- 5 for Team Deathmatch
At any given time, the active map pool (playable in competitive queue) is kept at 7, meaning maps are consistently being rotated between to keep the pool fresh.
What is the Newest VALORANT Map
Summit is the newest VALORANT map, released on June 24th, 2026. Set in China, the design and backdrop of the map is heavily inspired by the Zhangjiajie National Forest Park in the Hunan Province. Summit introduces a new mechanic to the game: droppable walls that can be triggered mid-round to drastically reshape the map layout.
All Valorant Maps: A Quick Look
| Map | Release Date | Game Mode |
|---|---|---|
| Summit | June 24th, 2026 | Standard |
| Skirmish | October 3rd, 2025 | Skirmish |
| Corrode | June 25th, 2025 | Standard |
| Glitch | October 22nd, 2024 | Team Deathmatch |
| Abyss | June 11th, 2024 | Standard |
| Drift | December 5th, 2023 | Team Deathmatch |
| Sunset | August 29th, 2023 | Standard |
| Piazza | June 27th, 2023 | Team Deathmatch |
| Kasbah | June 27th, 2023 | Team Deathmatch |
| District | June 27th, 2023 | Team Deathmatch |
| Lotus | January 10th, 2023 | Standard |
| Pearl | June 22nd, 2022 | Standard |
| Fracture | September 8th, 2021 | Standard |
| Breeze | April 27th, 2021 | Standard |
| Icebox | October 13th, 2020 | Standard |
| Ascent | June 2nd, 2020 | Standard |
| Split | April 7th, 2020 | Standard |
| Bind | April 7th, 2020 | Standard |
| Haven | April 7th, 2020 | Standard |
| The Range | April 7th, 2020 | Practice |
All VALORANT Maps Ordered By Release (Latest to Oldest)
Summit (June 24th, 2026)

Tight corridors and chokepoints, Summit is identified for its dynamic structure. Mechnical doors which can slam down, alter how the map can be navigated, making each round a different challenge.
Skirmish (October 3rd, 2025)

Introduced to put your dueling skills to the test, the Skirmish maps are a mini breath of claustrophic fun as you bob and weave between cover. You can either try it in Customs with your friends or test yourselves in the queue.
Corrode (June 25th, 2025)

Not the biggest fan-favorite, Corrode is a finicky map to play. A site is this long stretch that includes a big main followed by a massive courtyard, making it troublesome to hold against pinches. Meanwhile, B is this tightly packed site that can be a nightmare to enter. There's not particular gimmick to make Corrode stand out compared to other similar maps but is relatively brawl-heavy, making it a fairly fun map to play most of the time.
Glitch (October 22nd, 2024)

Utilizing assets from Sunset and Haven especially, Glitch is an odd map with a strong thematic approach. The core gameplay of the map centers around tighter angles and multiple chokepoints. Beware as you and your team navigate this tricky newest addition to the VALORANT map pool.
Abyss (June 11th 2024)

Yes we've fallen off the map. And yes, there's a bottom. Abyss is the newest addition to the VALORANT standard map pool, offering multiple elevations, challenging rotations and a unique challenge of not including railings. Not as many enjoy this map but we think it plays fairly well. It's fun, simple, and maybe you can pray for that enemy smurf's downfall (literally).
Drift (December 5th, 2023)

Glitch may have multiple angles but the general experience of the map plays like one massively long shooter corridor with multiple angles and spots to pop your head out from. The map also offers some flank opportunities along both sides, allowing players to either take the fight or deliver that deadly backstab.
Sunset (August 29th, 2023)

Tight corridors, tons of mid-range sightlines, Sunset delivered as a strong candidate at the end of 2023, offering reprieve from the more complicated maps that had been in rotation. Sunset is fairly simple but can be frustrating due to the numerous angles to clear. However, it plays very much like a more advanced Ascent in terms of gaining map control, and is a treat to watch in high level play.
Piazza (June 27th, 2023)

A pure-aim map, Piazza offers elevation opportunities but the majority of players will find more success navigating and playing around the multiple angles that the map offers.
Kasbah (June 27th, 2023)

Kasbah's gameplay primarily centers around the dual lanes along both ends of the map. The center of the map is a tricky place to navigate with multiple angles to be exposed to at any given time, making it very much a peek and dip style of map.
District (June 27th, 2023)

One of the first TDM maps, District offers a good mix of tight angles to fight, a long corridor to duel along one end and multiple elevation opportunities to play around with.
Lotus (January 10th, 2023)

Off-angles, revolving doors, triple bombsite, it's everything we love with Haven, with extra spice. Lotus is a particularly tricky map to navigate for new players as it involves 'stages', however, the map offers bright colors, loads of duel opportunities and pairs fantastically with a wide array of agents and compositions, making it a solid map in any meta.
Pearl (June 22nd, 2022)

Synonymous with post-plant spams, Pearl takes it name from the underwater locale it is based in. It takes inspiration half from Haven and the other from Split in that multiple entryways challenge defenders, while attackers wrestle with difficult elevated sightlines and chokepoints.
Fracture (September 8th, 2021)

Hate it or love it, Fracture is a strategic staple of high-level VALORANT. The dreaded four-way map sees difficulty for defenders to properly fortify against. With quick rotates for attackers via a central zipline, it is a uniquely challenging map to master.
Breeze (April 27th, 2021)

The ultimate test of your Aim Labs proficiency, Breeze is a map that rewards excellent aim. However, the massive scale of the map also benefits lurkers and OPs. Mastering the timings and executes can allow one to quickly shut down or take sites before the other side can even respond.
Icebox (October 13th, 2020)

Met with frigid responses on release, this Artic-themed map revolves around tricky lurks and timings. With the twin bombsites greatly separated, it presents a long trek for defenders and attackers alike to rotate. Ratty positions in the scores of hiding places on this map can reward one with a rotation cut-off. However, beware, long sightlines on this map allow the OP to shine on it.
Ascent (June 2nd, 2020)

The bread and butter of Valorant. Most Valorant players would agree, this is the best map, or one of the best to play. Simple clear design lent well to multiple avenues of approach. It is a staple for any Valorant player to learn. Shine on this map, and you are well on your way to becoming a full-fledged Valorant star.
Split (April 7th, 2020)

The defunct rejected elder brother of maps, Split was characteristic for its towering heights overlooking both bombsites. Infamous for the strength of the defense side, there was no more feared map for its comeback potential. Multiple angles to check, height elevations, tough entry ways, it was either a love or hate extreme for most players.
Bind (April 7th, 2020)

Site anchors beware, this trickster map is the infamous playgrounds of deceivers such as Omen and Yoru. Twin teleporters allow quick rotations from one end of the map to the other, however, tight chokepoints and entry ways also make it a bastion to enter. A notoriously difficult map to play, learning this map could be key to increasing your winrate.
Haven (April 7th, 2020)

Known for its unique three-bombsite layout, this tricky map requires absolute coordination from the defense, especially as you find yourself spread thinly to cover every entry point. It is an essential map for any avid Valorant fan to master, with the tug-of-war approach necessary for attackers and defenders to emerge triumphant.
The Range (April 7th, 2020)

Every VALORANT beginner's first map. It's where you start your first session, and where you'll start every subsequent day's session. An all-in-one map designed to include elements to familiarise new players with the core game mechanics, test out agents, and practice shooting and movement.
Frequently Asked Questions
How many maps are in VALORANT?
As of mid-2026, VALORANT has 13 standard (plant/defuse) maps, 5 Team Deathmatch-only maps, 1 practice map (The Range), and the Skirmish map (with 3 variations) — 20 maps total. The standard maps in rotation are Bind, Haven, Split, Ascent, Icebox, Breeze, Fracture, Pearl, Lotus, Sunset, Abyss, Corrode, and Summit, the newest addition.
What maps are in the active competitive map pool at the moment?
Only 7 of the standard maps are active in Competitive, Premier, and Deathmatch at any time. As of Season V26 Act 4 (Patch 13.00), the active pool is Haven, Ascent, Split, Sunset, Breeze, Lotus, and Summit.
Why does Riot rotate maps in and out instead of using all of them?
Riot has kept the competitive pool capped at seven since June 2022, partly so pro play can run clean Bo3/Bo5 ban sequences without map repeats, and partly so new players aren't overwhelmed learning every map's callouts at once. Maps get pulled for rebalancing, to keep the meta fresh, or simply because data shows player sentiment dipping.
Do maps disappear completely when they're rotated out?
No — they stay playable in Unrated, Swiftplay, Spike Rush, and Custom games. Only the 7-map Competitive/Premier/Deathmatch pool is restricted.
What's the oldest map still in rotation?
Haven and Split, both part of the original launch-era map pool from 2020. Haven in particular has barely left competitive rotation since maps started cycling.
Which map is best for new players?
Ascent and Haven are usually recommended first — both have clear three-lane or three-site structure without extreme gimmicks like teleporters or droppable walls, making rotations easier to learn.
What are the VALORANT Team Deathmatch maps?
TDM uses 5 maps built specifically for the mode — visually styled after standard maps but not tied to real-world locations, since they're simulated environments rather than physical sites.
How does VALORANT decide which map I get in a match?
Map selection is deterministic, not random. The system looks at the last several maps each of the 10 players queued has played and avoids repeats, picking from whichever maps in the active pool haven't been overplayed recently.
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Image credit: Riot Games





