Operator Spotlight: Smoke in Rainbow Six Siege
James Porter—known to teammates as Smoke—is a medium‑speed, medium‑armor defender who locks down sites with lethal Compound Z8 Remote Gas Grenades. This guide explains his history, gadget mechanics, loadouts, synergies, counters, and match‑winning tactics for Smoke in Rainbow Six Siege.
Quick Facts
Smoke anchors objectives with three remotely detonated gas canisters that stick to surfaces and release a damaging, sight‑blocking cloud. He chooses between the FMG‑9 submachine gun and the M590A1 shotgun, pairs them with either an SMG‑11 machine pistol or a P226 Mk 25 handgun, and brings barbed wire or proximity alarms for extra denial.
Biography of James “Smoke” Porter

Early Life and Education
Born on 14 May in King’s Cross, London, Porter struggled in traditional classrooms but excelled when tutors and home‑school sessions let him focus on chemistry, biology, and mathematics. Freedom from rigid schedules fueled his curiosity and gave him a solid scientific foundation.
Military Career
During a gap year he forged identification to enlist in the British Army without parental consent. Stationed in Belfast, he found patrol duty monotonous and joined the Army Boxing Team as a middleweight to stay challenged. His knack for creative problem‑solving and his strategic outlook caught the attention of senior officers, earning him a place in the Special Air Service.
Rainbow and Nighthaven
Rainbow recruited him in 2015, valuing his improvisational mindset. After years of missions, Smoke left the unit following the Six Invitational 2022 and joined Kali’s private force, Nighthaven, seeking greater autonomy.
Personality Snapshot
Porter enjoys high‑risk situations yet keeps a cool head when bullets fly. He offloads tension by attending live music events and exploring new hobbies. Despite his detached manner on duty, he is loyal to friends and fiercely protective of his adopted daughter, who now excels in a conventional school system he never navigated well.
Gadget Breakdown: Compound Z8 Remote Gas Grenade
Core Mechanics
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Stick and Detonate: Grenades cling to any surface and can be triggered at will.
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Gas Cloud: 5 m radius, translucent yellow, lasts 10 s.
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Damage: 15 HP every 0.66 s (≈ 135 HP over full duration).
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Immunity: Smoke alone ignores the gas.
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Disabled or destroyed by EMPs, Shock Drones, LV Lances, ARGUS lasers, or Flores drones.
Practical Uses
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Block plants or defuses in the final seconds.
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Deny revives behind cover.
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Force attackers off strong angles before an entry.
Loadout Choices

Primary Weapons
The FMG‑9 offers rapid aim‑down‑sight speed, manageable vertical recoil, and reliable mid‑range accuracy, suiting players who roam briefly before anchoring. The M590A1 shotgun excels at creating rotate holes and vertical kill holes while one‑shotting enemies at close range.
Secondary Weapons
The SMG‑11’s extreme fire rate compensates for the shotgun’s limited distance and punishes over‑aggressive attackers. The P226 Mk 25, a steady nine‑millimetre handgun, serves as a dependable backup when running the FMG‑9.
Defensive Utility
Barbed wire traps attackers in the toxic cloud, making escape slower and riskier. Proximity alarms signal rushes, letting Smoke detonate before intruders reach the site.
Synergies
Frost’s Welcome Mats immobilise downed attackers long enough for the gas to secure eliminations. Lesion’s Gu Mines stack additional damage and slow effects, while Melusi’s Banshees hold enemies in place so the cloud ticks longer. Warden’s Glance Smart Glasses let him see through the haze and win trades while attackers lose vision.
Counters
Thatcher’s EMP grenades disable untriggered canisters for ten seconds, giving attackers a brief window to push. Twitch destroys canisters from range with shock darts, and IQ spots them through floors or ceilings before shooting them. Kali, Zero, and Flores also clear canisters with precise utility shots. Fast operators such as Ash or Iana can outrun poorly placed gas, so Smoke must position canisters where enemies must linger, such as default planting spots or behind unbreakable cover.
Playing Smoke on Defense

Site Preparation
With the shotgun, carve rotations between bomb sites and open vertical holes above common plant zones. Hide canisters on solid walls or soft ceilings, keeping a direct line of sight to the detonator light for rapid activation.
Mid‑Round Control
Hold passive angles and watch drone routes while saving grenades. Detonate one canister early to waste attacker utility as they clear the cloud, then fall back and set up for the final push.
End‑Round Shutdown
At the thirty‑second mark, drop barbed wire in the plant zone, throw a canister behind cover, and hold a wide off‑angle with the SMG‑11. Three spaced‑out clouds—at roughly 1:20, 0:45, and 0:20—deny nearly half a minute of planting time, often forcing attackers into desperate last‑second swings.
Advanced Tips and Tricks
Ceiling placement under rappel windows denies quick entries. Sticking a canister behind a bulletproof shield punishes vault animations. On maps with skylights, canisters dropped from above shower gas onto default plants, making clearance risky. When roaming, pair the FMG‑9 with a suppressor, eliminate drones early, and head back to site before deploying any canisters off‑site.
Trivia Highlights
Smoke’s gas bears the theoretical compound name “Arsacyclopentadiene,” implying he synthesised a molecule that chemists have never created in reality. His boxing background once helped Rainbow persuade Maestro to stay by offering a credible sparring partner. Over time, Ubisoft revised his birth year—initially 1990, later 1981, and more recently 1987—to align with evolving lore.
Closing Thoughts

Smoke rewards patience, timing, and map knowledge in Rainbow Six Siege. By combining precise canister placement with disciplined cross‑fires, he turns late‑round pushes into chaos. Master his angles, listen for planter audio, and manage the clock—attackers often end rounds coughing in yellow haze while Smoke watches from a safe distance.
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