League of Legends Patch 25.06 Preview: Naafiri Rework, Lucian Buffs, and More!

League of Legends Patch 25.06 Preview: Naafiri Rework, Lucian Buffs, and More!

Martin Arévalo-Östberg

13 Feb, 2025, 07:22

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Last updated: 8 Apr, 2025, 15:51

Only the second patch of Act 2, patch 25.06 of League of Legends will aim to fix several of the game's most recent issues, including Darius running rampant in the jungle, as well as issues with the new Lane Swap Detector feature.

Set to go live on Wednesday, March 19th, patch 25.06 will deliver a large wave of changes to the game, including several buffs to specific AD junglers. Perhaps more importantly, though, with the release of the patch players will be able to load onto the rift and try out the new Naafiri rework for themselves.

All information about patch 25.06 has been taken from an X (Twitter) post made by Matt "Phroxzon" Leung-Harrison, League of Legends' Lead Gameplay Designer.

Losing Team Bounties 

"Bounties appearing on the losing team has been a problem we’ve been incrementally tapping down for a while. This patch we’re able to rewrite some of that code to better account for early bounties on the losing team in particular. This should reduce a significant amount of these early cases, if not completely eliminate them."

Lane Swap Detector

"After the micropatch, anti-lane swap are triggered ~1% in regular games. On First Stand so far, we’ve been seeing standard lanes pre-grubs swap which is good.

While the changes have been effective in achieving their goals so far, we still intend to find a better long term solution that isn’t so heavy handed, but TBD on timeline."

Naafiri Rework

"Naafiri has been quite bad for a while, often being quite binary with her combat patterns [...] We’re adding more outplay potential, which will give her more options in combat and make her more effective of a champion than one shot or be one shot."

Champion Buffs

jarvan iv is getting buffed in patch 25.06 of league of legends
With buffs coming his way, will Jarvan IV terrorize the jungle in patch 25.06? (Credit: Riot Games)

Fiora

  • [Q] Lunge mana cost reduced 20/25/30/35/40 >>> 20 flat

Jarvan IV

  • [Q] Dragon Strike damage increased 80/120/160/200/240 (+140% bAD) >>> 90/130/170/210/250 (+145% bAD)

Jhin

  • [P] Whisper - Every Moment Matters bonus AD buffs:
    • Critical Strike Chance Ratio increased 0.3% per 1% >>> 0.35% per 1%
    • Bonus Attack Speed Ratio increased 0.25% per 1% >>> 0.3% per 1%

Kai'Sa

  • Base Armor increased 25 >>> 27
  • Base HP regeneration increased 3.5 >>> 4
  • [R] Killer Instinct cooldown reduced 130/100/70 >>> 120/90/60

Kha'Zix

  • [P] Unseen Threat bonus magic damage increased 14-116 (+40% bAD) >>> 17-136 (+50% bAD) (based on levels 1-18, linear)
  • [E] Leap bAD ratio increased 20% >>> 40%

Lillia

  • [E] Swirlseed buffs:
    • AP ratio increased 50% >>> 60%
    • Cooldown reduced 14 >>> 12 seconds

Lucian

  • [E] Relentless Pursuit cooldown reduced 19/17.75/16.5/15.25/14 >>> 16/15.5/15/14.5/14 seconds

Poppy

  • [Q] Hammer Shock target's max HP ratio monster damage cap increased 50/80/110/140/170 >>> 75/105/135/165/195

Smolder

  • [W] Achooo! adjustments:
    • Glob base damage adjusted 30/50/70/90/110 >>> 60/70/80/90/100
    • Explosion damage adjusted 30/50/70/90/110 (+60% bAD) >>> 10/35/60/85/110 (+65% bAD)
  • [E] Flap, Flap, Flap damage per bolt increased 5/10/15/20/25 (+25% bAD) >>> 10/15/20/25/30 (+30% bAD)
  • [R] MMOOOMMMM! cooldown reduced 120 flat >>> 120/110/100 seconds

Twisted Fate

  • Base Armor increased 21 >>> 24

Xin Zhao

  • [Q] Three Talon Strike base bonus damage per hit increased 16/29/42/55/68 >>> 20/35/50/65/80

Champion Nerfs

Caitlyn is getting nerfed in patch 25.06 of league of legends
Caitlyn was dealing a little too much damage in the late game, and was in need of some nerfs. (Credit: Riot Games)

Caitlyn

  • [Q] Yordle Snap Trap bonus [P] Headshot damage reduced 40/85/130/175/220 (+40% bAD) >>> 35/80/125/170/215 (+35% bAD)
  • [R] Ace in the Hole base damage reduced 300/500/700 >>> 300/475/650

Corki

  • Base Armor reduced 30 >>> 27

Darius (Jungle)

  • [P] Hemorrhage monster damage ratio reduced 300% >>> 200%

Draven

  • [P] League of Draven no longer generates 2 stacks of Adoration for securing 6 consecutive last hits

Ezreal

  • Armor growth reduced 4.7 >>> 4.2

Garen

  • [E] Judgment critical strike damage ratio reduced 175% >>> 150%

Jinx

  • [R] Super Mega Death Rocket! damage reduced 325/475/625 + 165% bAD >>> 300/450/600 + 155% bAD

Karma

  • [Q] Inner Flame base damage reduced 70/120/170/220/270 >>> 60/110/160/210/260

Yorick (Jungle)

  • [E] Mourning Mist target's current HP monster damage cap reduced 300 >>> 70/105/140/175/210

Champion Adjustments

new naafiri rework coming to league of legends
Naafiri's rework will aim to increase her overall presence in League of Legends. (Credit: Riot Games)

Gwen

  • Base HP increased 620 >>> 650
  • HP per level reduced 115 >>> 110
  • [P] Thousand Cuts nerfs:
    • Target's max HP damage AP ratio reduced +0.6% per 100 AP >>> 0.55% per 100 AP
    • Monster damage base cap reduced 10 >>> 5
  • [Q] Snip Snip! final snip base damage increased 60/85/110/135/160 >>> 70/95/120/145/170
  • [W] Hallowed Mist bonus Armor and Magic Resistance adjusted 22/24/26/28/30 (+7% AP) >>> 25 flat (+5% AP)
  • [E] Skip 'n Slash adjustments:
    • On-hit damage adjusted 15 flat (+20% AP) >>> 12/14/16/18/20 (+25% AP)
    • Cooldown reduced 13/12.5/12/11.5/11 >>> 12/11/10/9/8 seconds
    • Cooldown refund 25/35/45/55/65% >>> 50% flat
  • [R] Needlework adjustments:
    • Damage per needle reduced 35/65/95 (+10% AP) >>> 30/60/90 (+8% AP)
    • Slow increased 40/50/60% >>> 60% flat
    • Reduced slow on repeat hits increased 15/20/25% >>> 25% flat

Master Yi

  • Armor per level reduced 4.7 >>> 4.2
  • [Q] Alpha Strike Critical Strike Damage ratio increased 131% >>> 175%

Naafiri (Rework)

  • HP per level reduced 120 >>> 105
  • Armor per level reduced 4.7 >>> 4.2
  • Base AD increased 55 >>> 57
  • AD per level reduced 2.1 >>> 2
  • [P] We Are More adjustments:
    • Maximum Packmates increased 2/3 (based on levels 1/9) >>> 2/3/4/5 (based on levels 1/9/12/15)
    • Packmate adjustments:
      • AD reduced 12-32 (+5% Naafiri's bAD) >>> 10-20 (based on levels 1-18, linear) (+4% Naafiri's bAD)
      • Turret damage ratio increased 25% >>> 50%
      • Monster damage ratio increased 100% >>> 165%
      • Aggro duration reduced 3 >>> 2 seconds
      • HP reduced 80-352 >>> 80-301 (based on levels 1-18, higher later)
      • Armor and Magic Resistance reduced 0-34 >>> 0-30.6 (based on levels 1-18, higher later)
      • Area of Effect damage reduction ratio reduced 76-50% (based on levels 1-14, linear) >>> 76-55% (based on levels 1-15, linear)
  • [Q] Darkin Daggers minion damage ratio increased 60% >>> 80%
  • [W] The Call of the Pack (replacing Hounds' Pursuit) adjustments:
    • Old [R] replacing [W]
    • No longer grants bonus cast range to [R/W] Hounds' Pursuit, shield on damage nor resetting shield on first takedown, nor reveals area on cast
    • Now grants untargetability for 1 seconds on cast to Naafiri and her Packmates (including turrets)
    • Extra Packmates summoned reduced 2/3/4 >>> 2 flat
    • Extra Packmate and Bonus AD duration reduced 15 >>> 5 seconds
    • Bonus AD adjusted 5/15/25 (+8/16/24% bonus AD) >>> 0 (+20% total AD)
    • Bonus Move Speed reduced 70/85/100% (decays over duration and reduced after taking damage) >>> 20/22.5/25/27.5/30% (no decay)
    • Bonus Move Speed duration increased 4 >>> 5 seconds
    • Cooldown reduced 120/110/100 >>> 20/19.5/19/18.5/18 seconds
    • Mana cost reduced 100 >>> 60
  • [E] Eviscerate adjustments:
    • Dash base damage reduced 35/50/65/80/95 >>> 15/25/35/45/55
    • Dash range adjusted 350 always (500 maximum over walls) >>> 250-450 (based on cursor position) (650 maximum over walls)
    • Cooldown reduced 10/9.5/9/8.5/8 >>> 9/8.5/8/7.5/7 seconds
  • [R] Hounds' Pursuit (replacing The Call of the Pack) adjustments:
    • Old [W] replacing [R]
    • Can no longer target non-champions
    • No longer stops at first champion hit, nor refunds 50% cooldown if channel is cancelled
    • First takedown within 7 seconds now allows Naafiri to recast [R] for 12 seconds and reveals a 2100 radius area for 1 second plus any champions in that radius for 4 seconds
    • Second cast now immediately grants a 100/150/200 (+150% bAD) shield for 3 seconds
    • Cast range adjusted 700 (+80/160/240 based on [W/R] The Call of the Pack rank) >>> 900 flat
    • Cooldown increased 22/20/18/16/14 >>> 110/95/80 seconds
    • Mana cost increased 70/60/50/40/30 >>> 100

Singed

  • HP per level reduced 99 >>> 96
  • Base Attack Speed increased 0.625 >>> 0.700
  • [Q] Poison Trail now grants Singed minion kill credit on any minion under its effects, regardless of if he last hits them
  • [E] Fling AP ratio reduced 60% >>> 55%

System Buffs

Warmog's Armor

  • Cost reduced 3300 >>> 3100
  • Warmog's Vitality bonus item HP ratio increased 10% >>> 12%

System Adjustments

Lane Swap Detector

  • Minion gold and experience ratio for swapping team increased 50% >>> 75%
  • Top lane expiration time reduced 3:30 >>> 3:15
  • Mid lane expiration time reduced 3:30 >>> 2:15
  • Activation time increased 1:30 >>> 1:35

Losing Team Bounties

  • Deficit required reduced by 50%
  • Suppression potency increased by 50%
  • Activation time reduced 14:00 >>> 6:00

Serylda's Grudge

  • Ability Haste reduced 20 >>> 15
  • Armor Penetration increased 30% >>> 35%

ezreal in league of legends
Ezreal mains will be happy about the Serylda's Grudge buffs coming in patch 25.06. (Credit: Riot Games)

Follow Strafe Esports for all the latest League news and our X account for the latest content and coverages. Also, stay tuned to Strafe YouTube for exclusive interviews, press conferences, and more.

Featured image credit: Riot Games


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