eSports de Hearthstone

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Últimas notícias
Copa das Nações de Esports 2026 distribuirá US$ 45 milhões em prêmios e incentivos globais

Copa das Nações de Esports 2026 distribuirá US$ 45 milhões em prêmios e incentivos globais

A primeira edição da Copa das Nações de Esports (ENC) está prevista para começar em novembro de 2026, com um investimento total de US$ 45 milhões feito pela Esports World Cup Foundation (EWCF). O valor será destinado a prêmios, incentivos e fundos de desenvolvimento. Reunindo competidores e seleções de todo o mundo em 16 jogos diferentes, a ENC 2026 acontecerá em Riade, Arábia Saudita, entre 2 e 29 de novembro de 2026. Comentando sobre o investimento de US$ 45 milhões,more

30 Jan
Andre Guaraldo
Hearthstone Notícias
Valve Terá de se Defender de Processo de 900 Milhões de Dólares na Europa

Valve Terá de se Defender de Processo de 900 Milhões de Dólares na Europa

Em um revés jurídico de peso para a dona da maior plataforma de jogos de PC do mundo, um tribunal do Reino Unido autorizou que uma ação coletiva de £656 milhões (cerca de US$ 900 milhões) contra a Valve Corporation siga para julgamento. O processo, movido em nome de aproximadamente 14 milhões de usuários britânicos da Steam, alega que a empresa abusou de sua posição dominante no mercado para cobrar valores excessivos dos jogadores. Com o Competition Appeal Tribunal (CAT)more

28 Jan
Andre Guaraldo
Major de CS2 na Arábia Saudita? Tudo que ouvimos na coletiva de imprensa da EWC.

Major de CS2 na Arábia Saudita? Tudo que ouvimos na coletiva de imprensa da EWC.

A Strafe Esports foi recentemente convidada para participar de um evento de imprensa organizado pela Esports World Cup (EWC). Nele, aconteceu uma mesa redonda sobre a EWC 2026 e os planos para os próximos anos, esclarecendo algumas das principais dúvidas em torno de um dos organizadores de torneios de esports que mais cresce no mundo. O encontro contou com a presença de Mike McCabe, vice-CEO e COO da Esports World Cup Foundation (EWCF), além de Fabian Scheuermann, Chief Games Officermore

20 Jan
Andre Guaraldo
Mais Hearthstone Notícias

Hearthstone is a free-to-play, online digital collectible card game developed and published by Blizzard Entertainment. Released on March 11, 2014, the game builds upon the existing lore of the Warcraft series.

The core gameplay is a turn-based card game between two opponents. Players utilize a custom-built deck of 30 cards and a selected hero character with a unique power. The objective is to reduce the opponent's hero's health to zero by playing minion, spell, and weapon cards. The game is available on Windows, macOS, iOS, and Android platforms and features cross-platform play.

Development and Launch

  • Announcement: First announced as Hearthstone: Heroes of Warcraft at the Penny Arcade Expo in March 2013.
  • Beta: A closed beta began in the Americas region in August 2013, followed by an open beta in January 2014.
  • Release: The game officially launched on March 11, 2014, for Windows and macOS. Mobile versions for iPad were released in April 2014, and for Android and iOS phones in April 2015.
  • Development Team: The game was developed by "Team 5," a smaller, experimental development team within Blizzard Entertainment.

Hearthstone as an Esport

Since its launch, Hearthstone has maintained a significant presence in the esports landscape, characterized by high-stakes tournaments and a dedicated professional player base.

The Competitive Ecosystem

Hearthstone's competitive structure is organized by Blizzard and has evolved multiple times since its inception. The current system is centered on a series of premier events that players can qualify for through consistent high-level play.

  • Qualification Path: The primary method for entering the top tier of competitive play is through the in-game ranked ladder. Achieving a top placement in a given season rewards players with "Competitive Points."
  • Masters Tour Playoffs: High point earners from each region gain entry into Masters Tour Playoffs.
  • Masters Tour Championships: The top finishers from the regional playoffs advance to the Masters Tour Championships. These events feature a substantial prize pool and are a direct stepping stone to the World Championship.
  • Open Qualifiers: A new addition for 2025, Open Qualifiers provide a direct path to the Masters Tour Playoffs for top-finishing players, creating more opportunities for new talent to enter the competitive scene.

Major Tournaments and Leagues

The pinnacle of Hearthstone competition is the annual World Championship, supplemented by a circuit of qualifying tournaments.

  • Hearthstone World Championship: This is the premier event of the competitive year. The prize pool for the World Championship has historically been significant, ranging from $350,000 to over $1,000,000.
  • Hearthstone Masters Tours: These are international tournaments that serve as the main circuit for professional play. Each Masters Tour features a prize pool of $50,000 and rewards top players with invitations to the World Championship.
  • Innkeeper's Invitational: The first official Hearthstone tournament was held at BlizzCon in 2013, even before the game's official release. It featured eight prominent streamers, with Dan "Artosis" Stemkoski emerging as the victor.

Notable Players

The professional Hearthstone scene has seen numerous players achieve international recognition and significant winnings. Player rankings are typically based on total prize money earned.

  • Pavel "Pavel" Beltukov: Winner of the 2016 Hearthstone World Championship, earning $250,000.
  • Chen "tom60229" Wei Lin: Crowned World Champion in 2017, also winning a $250,000 grand prize.
  • Thijs "Thijs" Molendijk: A long-time professional for G2 Esports, Thijs has won numerous tournaments and has earned over $500,000 in prize money throughout his career.
  • Aleksandr "Kolento" Malsh: An early innovator in the game, Kolento has won more tournament titles than most other professionals and was widely considered the top player in the game's early years.

Professional Teams

While Hearthstone is an individual (1v1) competition, esports organizations play a crucial role in supporting players. These teams provide salaries, travel support, and branding, allowing players to focus on competition.

  • Prominent Organizations: Throughout Hearthstone's history, major esports organizations such as G2 Esports, Cloud9, Natus Vincere (Na'Vi), and the former yoe Flash Wolves have sponsored top-tier players and have been fixtures in the competitive scene.
  • Player Support: Teams facilitate players' participation in global events and contribute to the overall professionalism and stability of the Hearthstone esports ecosystem.

FAQ

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