Esports Betting
Esports Betting / Esports Betting News / The European gaming market was valued at $32 billion in 2020

The European gaming market was valued at $32 billion in 2020

Publish Date: 31/08/2021
Fact checked by: James Leeland

You heard us right, the video game market on a single continent was valued at around $32 billion in 2020. That's more than the GDP of some countries.

european gaming amrket value

The European Market

According to a report by the Interactive Software Federation of Europe and the European Games Developer Federation, the European video game market has exploded in popularity. From 2019 to 2020, the revenue generated by the video game industry in Europe grew by 22%. Even for an expanding market those are some crazy figures.

It does make sense when you think about the lockdowns and shuttering of businesses caused by the pandemic. Millions of folks were shut in their homes, what were they going to do, not play games? This growth doesn't stop at the console fans who buy the new FIFA or Call of Duty and call it a day. The entire sports market has been seeing rapid growth.

In fact, the really interesting news to come out of this report is growth in mobile gaming. Consoles still have the biggest slice of the pie, console games made up 44% of the total revenue, but they have some serious competition. Mobile games are closing the gap, they make up 40% of the total revenue. While console and gaming PC may still be on top for now, it looks like the future for gaming is going mobile.

Another interesting tidbit from the reports is the demographics of the gamers. According to the Interactive Software Federation of Europe and the European Games Developer Federation, 50% of Europe's population ages 6–64 plays video games. The highest share of players obviously lands in the 11–14, 15–24, and 25–34 age groups, but as the gaming industry ages, so does its players. We have also seen a growth in the percentage of female gamers. 47% of all gamers in Europe are women, that is up two percentage points from 2019.

The growth of sports

The report also mentions the esports industry. They didn't have such a good year when compared to the overall gaming market. When you look at it from the Covid angle, it all seems a little more clear, the lockdowns basically made live events an impossibility. A lot of revenue for the industry comes from popular live events and advertisers who want their products to be displayed at those events.

The revenue took a dip, but they are expecting the global revenue to reach at least $1 billion by the end of 2021. We wouldn't blame them for being optimistic. Esports is absolutely a growing industry. According to the games and esports data company Newzoo, there are currently around 222.9 million esports fans all around the world. Their analysist predict that number will continue to grow and by 2024, the total number of fans could reach 577.2 million.

When you compare those sorts of numbers to traditional sports like the NFL or the MLB, there are already more esports fans that both of their fanbases. The esports market may be more diverse and spread out, but make no mistake, it is the next big thing in the sporting world.

Latest News
Fortnite Car Pickaxe Bug: Exploit or Intentional Feature?
A game like Fortnite, especially one that is ...
Fortnite New Season Leaks: What’s Coming in the Next Update?
Epic Games likes to keep its cards close ...
Fortnite Ballistic Update: Test Grounds, New Maps & Gadgets Explained
Fortnite Ballistic has been given an update and ...
Fortnite x Adventure Time: Skins, Bundle, and Prices Explained
In early April, Fortnite leaks revealed that there ...
Our News Sitemap:
Our Team
James LeelandJordan NobleAlyx TzamantanisAndrew BoggsMike McKean
James Leeland
James Leeland
Editor
Jordan Noble
Jordan Noble
Sports Writer
Alyx Tzamantanis
Alyx Tzamantanis
Editor
Andrew Boggs
Andrew Boggs
Sports Writer
Mike McKean
Mike McKean
Editor

21+ and present in VA. Gambling Problem? Call 1-800-GAMBLER.

Trading financial products carries a high risk to your capital, especially trading leverage products such as CFDs. CFDs are complex instruments and come with a high risk of losing money rapidly due to leverage. Between 74-89% of retail investor accounts lose money when trading CFDs. You should consider whether you understand how CFDs work and whether you can afford to take the high risk of losing your money.

This site is using Cloudflare and adheres to the Google Safe Browsing Program. We adapted Google's Privacy Guidelines to keep your data safe at all times.
Virginia Town HallCloudflareSSLco² neutral
×
Your Promo Code:
The bonus offer of was already opened in an additional window. If not, you can open it also by clicking the following link:
Visit Site