Tencent Esports hosts their own anti-match fixing convention

The Vice President of Tencent Games, Mar Hou, has made an announcement with wide ranging consequences. The general manager of Tencent Esports along with a wide range of esports leagues in China has signed up to an Anti-Match Fixing Convention organized by Tencent.

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The new agreement

The convention is being headed by its founder, Tencent Esports. They have also convinced an extra four sports leagues and tournaments from around China to sign on. The CrossFire Pro League, the Peace Elite League, the King Pro League, and the League of Legends Pro League have all signed up to combat the issue of match fixing in Chinese esports.

Outside of the five major leagues heading the movement, Tencent have also signed on some of their smaller tournaments. Events covering esports titles like Call of Duty: Mobile, Clash Royale, and more have all signed on to combat this issue.

In their announcement about the convention, they also mentioned another issue facing the Chinese esports industry. It may seem odd, but there have been reports on players doping in games to gain the advantage. However, they have not announced how these new regulations will be implemented.

As for anyone caught match fixing, they will face some heavy punishment. As for any sort of legal ramifications, that will be left up to the government and Chinese legal system. This convention is only made up of private businesses and does not have legal authority. However, they will completely black list any players or organizations that have been caught match fixing.

Comments from the leagues

Bobby Jin, Co-CEO of TJ Sports:

“Tournament organizers should take responsibility for preventing match-fixing and maintaining the sustainable esports ecosystem. LPL has improved to fix match-fixing issues in six areas, including prevention mechanism, management mechanism, technological means, optimizing communication, data collection, and education.”

Leo Liao, president of PEL:

“Equity and Fairness is the foundation and basis of sports and sports events. We have provided a general regulation to prevent match-fixing in the product, technology, management, and more perspectives. From the early game to the end game, we have many professional referees to supervise and verify the fairness of the match.”

Allan Zhang, president of KPL:

“Match-fixing issues have a huge [negative] effect on the development of tournaments and leagues. We will enhance the educational training before the competition. On the other hand, we will build a solid anti-match-fixing system by regulation, technological tools, and means.”

Abner Chen, publishing producer of CrossFire:

“Match-fixing is a devastating issue for any esports and sports event. Every esports team has to attend the annual verification and the management team training by CFPL league. We believe that the increasing business value of the league can only prevent match-fixing issues when the business value of the league is high, and every segment from the league shares more business value in the process.”

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I feel that this is a move in the right direction for the Chinese esports industry. Esports are such a young industry, and it still feels like the rest of the world have yet to fully accept it. It still has a slightly childish stigma to it but conventions and announcements like these will go a long way to improving the public's perception.

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