
Marcel’s kit is based on crowd control.
Marcel’s Ultimate affects both friends and foes when used.
Marcel is a support hero who cannot go on a killing spree on his own.

Mobile Legends: Bang Bang (MLBB) just dropped a new support hero in the global server. From House Paxley comes Marcel Paxley, the “Soul Photographer.” His kit: manipulating time. He can stop everything via his ultimate, the Golden Hour.
That includes time-freezing enemies, basic attacks, and even projectiles. The only nuance, the ability knows no allies or foes; all within range will be affected. But, he may prove indispensable if used right, with careful positioning and timing. That’s especially true if you factor in his naturally high HP Regen that converts into Hybrid Defense, which makes him somewhat tanky.
Marcel is the #132nd hero to be introduced into the Land of Dawn, right between Sora and Hirara. He is the kind of roamer that does well in close-range scenarios. His abilities, which you get to learn a lot more about with the latest esports news, will enable him to do more damage by slowing down time, immobilizing unity, and acting faster than opponent heroes. Not to be overlooked is his passive snap; he is essentially meant to disrupt the tempo of opposing heroes, which is quite effective for crowd control.
Marcel’s kit is “quite broken,” but one thing you will like is that the abilities are straightforward, thus a no-brainer to put to good use once you get the hang of it. The measure here is time to fully understand how best to utilize his kit. So, what does he come with?
Marcel has unique magic that adds more Physical Damage, which can go higher when used in Magical Defense, Physical Defense, and Physical Attack. Even so, they cannot Crit. He comes with high HP Regen, though it lacks extra Attack Speed. That he has high HP also means that his additional HP is converted into Hybrid Defense, which makes him naturally tanky.
The more important part of his passive is that, through his split soul, Clemar snaps photos of nearby heroes from the opposing team. Snaps trigger Frozen Moments where enemy heroes are briefly immobilized. In this state, enemy heroes suffer True Damage depending on their Max HP, and this can vary depending on the hero's level. On the other hand, Marcel and one ally near him get a shield equal to the damage dealt. The effect has a 12-second cooldown for each target, but Marcel’s basic attacks will reduce this by one second.
With a passive like this, the thing to do with Marcel is build up his HP and defense items. It is also the kind of skill that requires you to stay close to both enemies and allies to gain its full effect.
As Marcel’s signature move, the Golden Hour is an ability where Clemar takes a wide-angle shot over a designated area lasting for a short time (3 seconds). As Clemar takes the shot, Marcel enters Tracking Haste as other units go into Frozen Moment, thus being unable to move and immune from all other damage except that of Marcel. During this time, all ranged Basic Attacks become suspended and have a lesser effect as the moment passes. After the Frozen Moment, the cooldown for Platinum Snap resets for all affected enemies.
The Frame-Freeze mechanic completely stops all movement for 3 seconds, from projectiles to heroes, creeps, summons, and basic attacks. Herein, Marcel is the only unit that can move freely inside the zone, landing basic attacks on frozen units that cannot respond; a safe window to deal damage. Everything (frozen units, suspended attacks, and projectiles) resumes once the 3-second duration ends.
That’s to say, suspended attacks and projectiles land, often dealing reduced damage. However, as echoed, you need to remember that it affects allies too, which calls for timing and precise communication.
When using Marcel, you need to keep in mind that he rewards strategy rather than raw mechanical speed because, for one, his Ultimate affects both his teammates and opponents. You may disrupt enemy attacks, but the same can happen with killing blows your friends intend to execute.
It’s official: MLBB Marcel is out and live on the global server as of March 11th, available for both ranked and casual play. From early outlooks: long-range artillery and projectile-oriented heroes may have found their match in Marcel, as their attacks are, “by the sense of the word,” nullified inside his zone. His ultimate, Golden Hour, suspends projectiles, allowing him to reposition safely. More to it, with his passive, Platinum Snap immobilizing nearby enemy units and dealing True Damage—he’s quite the counter to tanky jugglers that currently rule the meta. Players who figure him out quickly will find him to be an indispensable draft pick, as others grapple with the ideal mix of heroes to pair him up with. If you want to take action with this new hero, find in the links here great sites with esports betting markets.