
Sivir finally got toned down, and it shows. Her early poke isn’t as punishing, and that’s opened the door for some old-school bot lane picks to step back in on the LoL tier list.
Jinx is tearing through fights, Caitlyn’s lane pressure is back, and the jungle pool’s had another shakeup with buffs to AP champs and nerfs to early gankers. This tier list covers what’s working in solo queue right now. If you’ve been stuck in champ select wondering what still slaps this patch, or just need a few solid picks to lean on, this’ll sort you out.

We’re not just tossing out names here. This is what’s getting wins in the current patch, based on Emerald+ solo queue.
| 👤 Role | 💡 S+ / Top Tier Picks |
|---|---|
| Top | Irelia, Shen, Kayle |
| Jungle | Diana, Lillia, Master Yi |
| Mid | LeBlanc, Ahri, Syndra |
| ADC | Jinx, Caitlyn |
| Support | Bard, Seraphine, Nautilus |
Don’t stress if your favorite isn’t listed, this isn’t a tier list gospel. It’s just a solid read on what’s landing right now in 25.19. Your matchups, playstyle, and comfort still go a long way.
Patch 25.19 didn’t flip the game upside down on LoL betting sites, but the little touches added up. Sivir’s early damage nerf weakened her laning dominance, especially in poke-heavy duos. That cleared space for early-aggression marksmen like Jinx and Caitlyn, both of whom got gentle buffs that add up in lane skirmishes.
Over in jungle, Pantheon and Poppy lost some bite, while Diana and Lillia both gained better clear tempo and scaling pressure. Lee Sin got a tweak that gives him more punch early but weakens him later, expect that to shift his usage slightly in higher elos.
Redemption was nerfed (less healing), which dings some enchanters, and Unsealed Spellbook also lost some value. As a result, engage supports and utility-mages who don’t lean hard on Spellbook feel a bit better right now.
The meta doesn’t look wildly off-script right now, but there are definitely clear winners, and a few quietly rising picks if you’re looking to one-trick something off-meta. Let’s break it down by lane.
Still disgustingly good if you can pilot her. She’s S+ tier with high win rates in Master+ and snowballs off the smallest leads.

Back in solid rotation. His global pressure is always useful, and he’s a reliable blind pick with a ~52% WR.

That annoying late-game insurance policy. Not banned often, sits around 52% WR in Emerald+, and farms her way to relevance.

Climbing in high elo again. A great counter-engage tool against melee-heavy comps.

Simple and fine. If you want to lane, clear, and spin your way to 50/50 matchups, he’s still holding up.

Big patch winner. Sitting around 52% WR with 10%+ pick rate. Fast clears, deadly dives, no wasted stats.

Buffs helped. Over 51% WR and climbing. Clean clears and AoE sleep still make her a gamechanger in teamfights.

Solo queue menace. High ban rate, high tilt factor. If he gets two early kills, expect a snowball.

Buffed and creeping into relevance. Could turn sleeper OP soon if burn damage overtunes.

Niche, but popping up as a spicy pocket pick in some regions.

Post-nerf losers. Damage/control tuning makes early ganks less reliable.

Finally stable again. Around 52-54% WR depending on bracket, and buffs make her feel sharp in duels.

Consistent and versatile. About 51% WR and handles most matchups well. Still great for scaling into teamfights.

Back to lane bully status. First Strike + Luden’s setup gives her teeth again. WR isn’t wild, but top-tier when piloted well.

Took a step down. Q nerf hurts waveclear and his usual poke patterns.

Clear #1. S+ across the board, ~52% WR, 18% pick rate. Her buffs and current meta mean free scaling and easy resets.

Buffs brought her back. WR’s ~49%, but she punishes slow lanes hard with support synergy like Naut or Bard.

Not gone, just humbled. No longer dominant after nerfs, but still fine into certain setups if you need fast shove.

Sitting around 51% WR with more usage lately. Great for roams and unlocking tempo across the map.

Buffed and thriving in poke/sustain comps. Works especially well paired with late-game ADCs like Jinx.

Still a staple. Redemption nerf stings a bit, but Locket/Knight’s builds work fine, and his engage tools are unmatched.

Here are three bans that’ll save you stress right now:
You can’t micro your way out of macro mistakes. Seriously, track timers, shove for objectives, and don’t pick jungle Brand if your comp already has four squishies. Two quick tips to close out:
Patch 25.19 wasn’t a sledgehammer, but the little tuning passes added up. Jinx is back in charge, Diana’s a must-watch jungler, and Sivir finally stepped aside. It’s a good patch for proactive players, and if you’re trying to climb, now’s the time. Let’s see who makes it to hotfix status first.